Brief History Dwarves spent millennia toiling under the surface of Ezrahn, honing their stone and metalcraft while worshipping the ForgeFather Bodvarrk. They build extensive tunnel systems, connecting different clans, even
Brief History Dwarves spent millennia toiling under the surface of Ezrahn, honing their stone and metalcraft while worshipping the ForgeFather Bodvarrk. They build extensive tunnel systems, connecting different clans, even
Brief History Dragon Scions hail from the Dragon Isles in the Paluna Sea. The multitude of tribes share traits with the differing dragon types that used to frequent the islands.
Brief History The Beastkin of the Araychay Jungle and the surrounding plains are humanoids imbued with powers reminiscent of the animal clan they belong to. The clans intermingle quite harmoniously
Here is a list of the Ezrahn modified Backgrounds available under the “Homebrew” section when you create a character in a linked campaign.
The Obisidian Coast is a region on the northeastern portion of Ezrahn, between the Doraeger Peaks and the Sea of Namclen. This section of the Doraeger Peaks contains more than
The Isle of Salt is a large island, surrounded by a cluster of smaller islands, located to the east of Eagle’s Claw Bay in the Sea of Namclen. There is
The Thieves Guild of Nishwam is probably the most well-known of its kind, though no one has been able to successfully root it out and destroy it completely. They are
Heabel, the Dealmaker, is a demigod capable of altering reality by manipulating Ether to grant wish-like magic, within the constraints of the contract drawn up between itself and the petitioner.
“We are all bound by Blood.” The Consanguine are a group of assassins and thaumaturgists who use a form of alchemy powered by the Ether present in the blood of
Madame E’s Orphanage, located in Nishwam, is the one of the most well-known landmarks in the city, second only to the Tower of Magicks with its associated academy. Madame Elyza